"1" "Nicks"
      {
             	"1" "pSh" "name -pSh-"
             	"2" "iNTRO" "name iNTRO"
             	"3" "IsF.holy" "name IsF.cs%*%pasH"
             	"4" "IsF is holy" "name IsF%is%holy%-%pasH"
		"5" "PASH" "name PASH"
		"6" "2on2 Qck" "name pasH%ausm%KinderwageN"
		"7" "HSV" "name pash@HSV%7"
      }
"2" "Rcon"
{
	"1" "Einstellungen"
	
	{	
		"1" "Roundtime"
		{
			"1" "2:30" "rcon mp_roundtime 2.5"
			"2" "1:45" "rcon mp_roundtime 1.75"
			"3" "8:00" "rcon mp_roundtime 8.00"
		}
		"2" "Money"
		{
			"1" "800" "rcon mp_startmoney 800"
			"1" "16000" "rcon mp_startmoney 16000"
		}
		"3" "Freezetime"
		{
			"1" "6 sec." "rcon mp_freezetime 6"
			"2" "10 sec." "rcon mp_freezetime 10"
			"3" "0 sec." "rcon mp_freezetime 0"
		}
		"4" "Pause"
		{
			"1" "Pause an" "rcon pausable 1"
			"2" "Pause aus" "rcon pausable 0"
		}
		"5" "Restart"	
		{
			"1" "1" "rcon sv_restart 1"
		}
		"6" "Settings"
		{
			"1" "5on5 MR12" "rcon exec mr.cfg"
			"2" "5on5 EAS"	"rcon exec eas.cfg"
			"3" "2on2 Ladder" "rcon exec 2on2.cfg"
			"4" "Quicky" "rcon exec quick.cfg"
			"5" "Server"	"rcon exec server.cfg"
		}
	}
	"2" "Maps"
	{
		"1" "Maps 1"
		{
			"1" "de_dust2" "rcon say Mapwechsel: de_dust2;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_dust2"
			"2" "de_aztec" "rcon say Mapwechsel: de_aztec;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_aztec"
			"3" "de_inferno" "rcon say Mapwechsel: de_inferno;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_inferno"
			"4" "de_nuke" "rcon say Mapwechsel: de_nuke;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_nuke"
			"5" "de_train" "rcon say Mapwechsel: de_train;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_train"
			"6" "de_cbble" "rcon say Mapwechsel: de_cbble;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_cbble"
			"7" "de_tuscan" "rcon say Mapwechsel: de_tuscan;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_tuscan"
			"9" "de_prodigy" "rcon say Mapwechsel: de_prodigy;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_prodigy"
			"9" "de_cpl_fire" "rcon say Mapwechsel: de_cpl_fire;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_cpl_fire"
			"0" "de_cpl_mil" "rcon say Mapwechsel: de_cpl_mil;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_cpl_mil"
			
		}
		"2" "Maps 2"
		{
			"1" "de_torn" "rcon say Mapwechsel: de_torn *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_torn"
			"2" "de_chateau" "rcon say Mapwechsel: de_chateau *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_chateau"
			"3" "de_storm" "rcon say Mapwechsel: de_storm *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_storm"
			"4" "de_piranesi" "rcon say Mapwechsel: de_piranesi *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_piranesi"
			"5" "de_airstrip" "rcon say Mapwechsel: de_airstrip *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_airstrip"
			"6" "de_dust" "rcon say Mapwechsel: de_dust;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_dust"
			"7" "de_esl_autumn" "rcon say Mapwechsel: de_esl_autumn;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_esl_autumn"
			"8" "de_survivor" "rcon say Mapwechsel: de_survivor *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_survivor"
			"9" "de_vertigo" "rcon say Mapwechsel: de_vertigo *pfui*pfui*pfui*;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel de_vertigo"
		}
		"3" "Funmaps 1"
		{
			"1" "aim_brucke" "rcon say Mapwechsel: aim_brucke;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel aim_brucke"
			"2" "aim_map_usp" "rcon say Mapwechsel: aim_map_usp;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel aim_map_usp"
			"3" "awp_monopoly_v2" "rcon say Mapwechsel: awp_monopoly_v2;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel awp_monopoly_v2"
			"4" "awp_river" "rcon say Mapwechsel: awp_river;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel awp_river"
			"5" "cs_speedball" "rcon say Mapwechsel: cs_speedball;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel cs_speedball"			
			"6" "cs_usp5" "rcon say Mapwechsel: cs_usp5;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel cs_usp5"
		}
		"4" "Funmaps 2"
		{
			"1" "fy_flatiron" "rcon say Mapwechsel: fy_flatiron;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel fy_flatiron"
			"2" "fy_gardenworld" "rcon say Mapwechsel: aim_brucke;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel fy_gardenworld"
			"3" "fy_iceworldx" "rcon say Mapwechsel: fy_iceworldx;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel fy_iceworldx"
			"4" "fy_pool_day" "rcon say Mapwechsel: fy_pool_day;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel fy_pool_day"
			"5" "glock_tok" "rcon say Mapwechsel: glock_tok;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel glock_tok"
			"6" "mini_dust2" "rcon say Mapwechsel: mini_dust2;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel mini_dust2"
			"7" "po_island" "rcon say Mapwechsel: po_island;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel po_island"
			"8" "scoutzknivez" "rcon say Mapwechsel: scoutzknivez;wait;wait;wait;wait;wait;wait;wait;wait;wait;rcon changelevel scoutzknivez"
		}
}
"3" "Rcon PW" "rcon_password XXXXXXXX"
"4" "1 Restart" "rcon sv_restart 1"
"5" "3 Restarts" "exec rr.cfg"
